
Sherlock shot 1
My nuke script for shot 1 Ungraded shot Final shot Breakdown

Sherlock shot 2
My Nuke script for this project Ungraded shot Final shot My breakdown of Sherlock shot 2

Sherlock shot 3
I've been animating every single letter the last day to make it as close to perfect as it gets. This is the node tree I've been working with. Final render out of Nuke and now ready for grading. Graded shot Breakdown of the VFX shot.

Sherlock - test shot
We have been collaborating with the film students, where they had to re create a scene from a film or tv-series. I've been working on Sherlock, and this is my test shot for it.

Test-shot VFX
I've been doing some rendering test and putting it together in Nuke. This is a test shot I've been working on. It still needs a lot of coloring and grading to make it all fit together. I'm also not sure about the background quite yet.

Filming on location
I went to shoot some back plates for my VFX project. Due to the mood I would like to portray in the shot I chose to go to a graveyard in Penryn. I got some help to carry the equipment and to do the filming it self from Martin. These are some of the different back plates I shot.

Test render
A quick test to see how it will look once my 11 Seconds Club is rendered

VFX- work in progress
This is what i'm currently working on. I'm setting up my CGI project for rendering, but before I can do that I have to cache each emitter individually. My current flaming crown animation.

Deep- texturing
I've started to texture my "Deep" project. I first textured the scene with dark colours, but the director wanted more of a creme colour scheme.

Retopology
I've retopologized my character design for "Dino Diner"